The Town of Light – Gaming and Mental Illness

I do love a good psychological thriller, especially one that throws in some history for good measure. That’s why when I read the press release for The Town of Light, I knew it was a game I wanted to play. The other reason I was into it from the get-go is that it’s a game that focuses on an important topic, mental illness.

The Town of Light is brought to you by LKA.it and Wired Productions.  It’s been enhanced for the console release so the story has new supporting content, there are loads of new puzzles and new additional interactive elements. All that is on top of improved graphical and UI work. All of this effort has ensured an immersive experience for the console players while enhancing what’s already there on PC. It was originally launched back in 2016 to great critical acclaim.

The Town of Light

It’s a first-person psychological adventure game that has the aim of talking about mental illness. Raising awareness of this serious issue and encouraging people to talk and learn about it is one of the ways that mental illness can be de-stigmastised. That is the hope of the developers and it’s a hope of mine too.

The game tells the story of the struggles that real people faced in a recreation of a location found in the real world. It’s deeply immersive thanks to the story and the quality narrative. You’re exploring the Volterra Psychiatric Asylum.  The asylum was closed in the late ‘70’s after an Italian Law demanded the closure of all asylums to give patients back their civil rights.

You’re Renée, a 16 years old and has symptoms of mental illness. You need to look for answers to the questions from her past as you work your way around the asylum where most of her youth was spent. Expect high emotions and a dark tale to unfold, based on true stories.

The Town of Light

The Town of Light is now available worldwide in both digital and physical formats the PlayStation®4 system, Xbox One and Windows PC for $19.99/€19.99/£15.99. PEGI 18. A collectors edition is available here, it comes with a 100-page art book, so it’s well worth buying.

I’ve found recently that the narrative really plays an important role when it comes to setting the scene. Two of my favourite games I played last year had outstanding narrative – Everybody’s Gone to the Rapture and Layers of Fear. Both gripped me from start to finish and I hope The Town of Light will do the same. I’ve been given a code so I’ll let you all know what I make of it very soon. For now, check out the latest live action trailer below.




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